[rd_images_gallery images="8502,8544,8545" size="900 x 500" column="ig_col_3"]
Finally got my faun texture in Mari. I used as much real human body footage as possible. After finishing the diffuse map, I made all the other skin layers as: specular map, shallow map, mid map, deep map, displacement, etc.
I want to fix a few little things as the color of the hands and an ugly part of the nose.
I put everything together in Maya and used Al skin shader for the skinny feeling.
[button t_color="#00a9d3" t_hover_color="#40ccd1" font_weight="700" url="http://karlijnfx.com/project/faun/"]Faun project[/button]
Karlijn
A passionate vfx student /artist and more.
I'm always open for interesting and challenging assignments so feel free to get in touch.